You are learning to teach. AI can speed up the middle of the work — examples, visuals, practice activities — but it cannot do the thinking that makes you a teacher. You start. AI accelerates. You finish.
You start
Your subject knowledge, the class in front of you, and what “good” looks like.
AI in the middle
Options, visuals, games, hinge questions — labelled as drafts, not ready to teach.
You finish
Check it, adapt it, put your name to it. You remain responsible.
Ground rules
Dos and don’ts
The same shape as the rest of the site: humans at both ends. These are the practical version for placement and assignments.
Do
Set direction first: who the class is, what they should be able to do, and what good looks like.
Use AI in the middle: options, structures, examples, visuals, practice activities.
Check every fact, method and example against your subject knowledge and the specification.
Anonymise anything you paste. No names, grades, SEND information or safeguarding notes.
Be honest with mentors, tutors and pupils about where AI helped when it matters.
Keep the finish yours: edit into your voice, cut what does not serve the lesson, put your name to it.
Follow your university and placement school’s AI policy. If you are unsure, ask before you paste.
Don’t
Do not start with “write me a lesson on…”. That hands Direction to the model.
Do not submit AI text as your PGCE assignment, reflective writing or evidence.
Do not paste pupil work, class lists, behaviour notes or anything that could identify a child.
Do not teach from the first draft. Confident is not the same as accurate.
Do not let AI invent curriculum content, quotes, data or “typical” exam questions you have not checked.
Do not use AI as a substitute for observing the class in front of you.
Do not assume a tool is approved because it is popular. Check school policy first.
Your subject
Harness your subject specialism
The most useful thing you bring to a chatbot is not a clever prompt. It is the knowledge you already have — what this discipline cares about, how it is examined, and where pupils actually get stuck.
You already know what “wrong” looks like
Your degree is the Direction. Before you open a tool, write down the three ideas students must grasp, the language the specification uses, and the mistakes you know they make. That is subject knowledge doing the work AI cannot.
Mine the curriculum, then generate
Spend ten minutes with the spec, a mark scheme or an examiner report. Then ask AI to draft around those misconceptions — not around a generic topic title. The output will be closer first time, and you will be able to tell when it is off.
Keep the disciplinary thinking yours
History is not “content plus a worksheet”. Science is not “a practical write-up”. Ask AI to accelerate the middle (examples, retrieval, a visualisation) while you hold the disciplinary move: argument, method, proof, interpretation, making.
Use AI to rehearse, not to replace, your explanations
Get three ways of explaining a hard idea, then say them out loud in your own words. If you cannot explain it without looking at the screen, you are not ready to teach it — however polished the draft looks.
AI is often used to produce more paper. Use it instead to make ideas visible, to turn practice into a short game, and to break misconceptions with something pupils can handle — then judge whether it is accurate enough to teach.
Visualise something they cannot yet see
Abstract ideas land when pupils can picture them: a labelled diagram of a process, a storyboard of a historical decision, a “zoom in” from the whole system to one part. Ask AI for a description or a simple HTML sketch, then check every label against your subject knowledge before it goes on the board.
Try
A click-through of blood through the heart
A diagram of a sentence being built, clause by clause
A map sequence that shows why a battle’s geography mattered
Make a little game, not another worksheet
A short game (eight to twelve minutes) can do retrieval, vocabulary or method practice without another printed sheet. You set the learning; AI drafts the mechanic, rules and a paper or browser version. You still decide whether it is accurate and whether this class can play it.
Try
A sorting race that only works if the classification is right
A “broken method” pupils have to repair under time pressure
A tiny browser quiz that uses images you have checked
Break a misconception with something they can poke
Explanations bounce off a stuck idea. A hands-on or interactive task can make the misconception fail in front of them: a simulation that behaves wrongly until they change one variable, a set of examples they have to repair, a mini-lab on one shared screen.
Try
A fraction comparison they can drag until the pictures match the numbers
A circuit they can switch on that only lights when the model is correct
A source they think is “reliable” until they test it against three prompts
The everyday middle (still useful)
Not every use has to be a game. AI is also good at the unglamorous middle: alternative examples, reading-age rewrites, hinge questions, retrieval quizzes from your own notes, model answers at different grades for you to judge.
Try
Five hinge questions from your learning intention
The same explanation at three reading ages
A model paragraph you will then mark against the criteria
Three of the educator prompts are built for this: visualise an idea, a little classroom game, and a misconception activity.
A practical session for trainees on using AI without handing over the thinking — subject specialism, classroom tasks, and the prompts that keep judgment with the teacher.